That’s a drastic reduction in accuracy for the Lever Action using VATS. While you can sniper scope shots with 100% accuracy, performing the same shot with VATS offers maybe a 10-40% chance of a hit. With the Lever Action Rifle, a rifle known to have high accuracy levels even at great distances, Bethesda has decided to screw with VATS again. This is the kind of broken that I describe. Using VATS at that same close range, the Flamer is 0% accurate (missing the target completely) even though the flame has clearly engulfed the enemy. Using hip-fire shots at close range, the flamer weapon is 100% accurate. In fact, with the Flamer, VATS is still fully broken. With some weapons, VATS is still entirely broken. Since the game’s launch, Bethesda has seen the need to muck about with the VATS system and has broken it many times since 2018. Meaning, VATS was intended as a form of aim assist that simply just worked and landed shots every time. Originally, VATS was designed as a sure shot method of fire. In a recent change to Fallout 76, Bethesda has made an update (one of many) that drastically reduces the accuracy of shots made through VATS. VATS has recently been updated to be far less accurate. While this bug isn’t specific to a Bloodied build, it directly affects it. Bethesda is only serving to chase off more and more of its core gamers. Sneaky sniper builds have almost always been the strongest builds in Fallout, yet Bethesda devs have taken it upon themselves to effectively nerf the sneaky sniper to offer half or less the damage of a “tank” build. This forces people to build “tank” builds rather than sneaky snipers. In fact, hip-fire shots are way now more useful in this game than VATS… which is the wrong direction for Fallout. With all of these nerfs to VATS, Bethesda is slowly and silently gutting VATS. This issue now builds upon my previous update just below. If you rely on VATS critical shots, expect your gun to miss often, wasting your precious VATS critical bar. Yet, with this latest update, VATS critical shots now miss with the same frequency and sometimes more often than standard VATS shots. VATS criticals are already heavily nerfed from this inability to use VATS crits frequently. It takes about 5-10 standard shots to fill the critical bar, affording one critical shot about every 5-10 shots, a few less if you have VATS critical luck cards on. VATS critical shots formerly never missed. “Invaders from Beyond” brought with it a new alien event, but also nerfed VATS critical shots. It’s not terribly hard once you understand the details. Either way I’m there with you.It seems a lot of people don’t really understand how to manage a Bloodied character build in Fallout 76. Go forth and get inspired! Or just feel bad about yourself and binge watch tutorial builds. Whenever there’s an option to customise there’s always going to be some people that will blow it out of the park and make the rest of us look bad. As well as the overall creative ingenuity of the community as a whole. In no small part thanks to the constant skins, blueprints etc. Less intricate than that of Fallout 4‘s settlement, CAMPs have really come a long way since its launch. As a current Fallout 76player, I can attest to the bugs and server issues but Bethesda has really been stepping up on their part to redeem the Fallout name. When the game was released it was riddled with frustrating bugs, server issues, balance problems and a lack of content. Mostly because of its epic-ly shoddy launch back in 2018. Fallout 76 is probably one of the most controversial Fallout games of the series.
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